The Hunt - Branching Narrative & Dialogue Sample
“The Hunt” is a short game I made in Twine. You play as a hunter on his way home from fruitless day in the forest but encounters a dangerous creature in the night.
Speculative Rpg BARK Sheet
This is a bark sheet for a trio of characters I designed for a speculative turn-based fantasy role-playing game. To be used during an encounter with an enemy. Inspirations include Fire Emblem, Final Fantasy Tactics, and Baldur's Gate 3.
Divining Heroes
Below is an excerpt from my ttrpg supplement, “Divining Heroes.” Originally designed for Fifth Edition Dungeons & Dragons but revised to be usable with other ttrpg systems, it explains a method of using tarot cards to determine ability scores during character creation. Appendix A pertains more to the designed mechanics, as it contains the tables with bonuses granted from each tarot card. Appendix B leans towards narrative design as it frames the supplement more into a tarot reading of sorts, prompting the Game Master to ask the player questions about their character before they draw a card.




The Haunting of Rodalen Priory
A one-shot adventure module created for Fifth Edition Dungeons & Dragons. A party of three to six level 3 adventurers are tasked with solving the mystery of Rodalen Priory; is it really haunted, or is something else afoot? In keeping with Dungeons & Dragons house style, the module’s introduction presents the adventure’s background, hooks for the players, an overview of each chapter, and notes for the Dungeon Master. Following this is the first chapter, which presents examples of descriptions and dialogue needed to run to adventure, information on the major characters, as well as details about various locations within the adventure.


